Fusion 360 Tutorial – Reverse Engineering IKEA Mirror – Part 6

This is Part 6 of the IKEA Mirror tutorial.

Up until now, we have been using Fusion 360’s Modelling workspace.
Now, there is an entirely new capability to explore; Rendering!

Shiny…

Render Workspace

Click on the grey ‘MODEL’ dropdown, and select ‘RENDER’.
The menus and interface will change to look something like this:

To get back to the modelling workspace, click on the drop-down again and select ‘MODEL’.
You will notice there are many workspaces in Fusion 360. Each one has a different purpose.

Scene Settings

  1. Click on the scene settings lamp icon to bring up the dialog.

    This tool lets you set up:

    • Environment: What is around the design – the background, the lighting?
      What happens if you change the brightness? Change ‘Background’ to Environment?
    • Ground: Are there shadows? Is the ground reflective?
      Sometimes a shiny reflective floor looks great.
    • Camera: Many of the same settings that a real camera would have, capturing this scene.
      What happens when you modify the focal length?
    • Aspect Ratio: Change the shape of the image to be rendered.
      Sometimes the design looks best in a landscape view, sometimes portrait. It all depends!

    Use the ViewCube or Orbit tool to rotate the view around, and Zoom in and out.  What angle looks best? Which settings?

    This step is completely up to you.

  2. The ‘Environment Library’ tab lets you change the background completely.
    Drag an environment from the library up into the ‘Current Environment’ – see what difference it makes to the lighting and feel of the design.Move the view around and adjust the settings until you are happy.Click Close to hide the settings.

Rendering

Click on the teapot icon to bring up the render menu.

Fusion 360 can render “on the cloud”.
All the heavy computational work is performed on someone else’s computer.
This means that even if your computer is really slow, you can still make really nice images!

  1. Set ‘Image Size’ to the setting you would like.
    Select ‘Render With’ to ‘Cloud Renderer’ and ‘Render Quality’ to ‘Final’.
    Click the Render button.
  2. In the ‘Rendering Gallery’ below the design, you can see all the past renders that have been created.
    Fusion 360 creates some default renders for you too.
    The one you just created probably looks like a green clock.

    This just means there is a little bit of a queue for rendering.
    You can just wait, or you can press ‘Close’ on the rendering dialog and do something else while the image renders.
    Tip: You can even have multiple renders queued up at once! For example, you might want to see several different angles or lighting conditions.
  3. When the thumbnail in the gallery changes to a picture, you can click on it to bring up the viewing dialog.
    SO SHINY…
  4. Click the Download icon and select ‘Save as JPG’, then choose where you want to save the picture.
    Warning: Fusion selects a strange default folder for your images. Don’t forget to change to the right folder before saving.

Conclusion

This concludes the tutorial. Well done!

You might have noticed that this design isn’t quite a perfect match.
For one, it’s missing the metal hinge pins that hold real mirror together.

Does it matter? It depends on the reason you created it.
When you reverse-engineer something, just think about how much detail is helpful, and how much is just distracting.

Bonus

What does this button in the rendering view do?

← Part 5

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